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Fabio Silva
Fabio Silva
VFX Director at Striking Distance Studios
Irvine, California, United States

Summary

VFX DIRECTOR at Striking Distance Studios.
Former Naughty Dog, Blizzard Entertainment, Epic Games

WINNER of a VES AWARDS for Outstanding Real-Time Visuals in a Video Game and nominated for same category two other times.

Lead VFX Artist at Striking-Distance Studios, working on The Callisto Protocol.

Worked at Blizzard Entertainment, as a Sr. 3D VFX Artist, and is an FX Instructor at CGSOCIETY/CG MASTER ACADEMY and YIIHUU.com

Worked at Naughty Dog, in THE LAST OF US - Part II, Uncharted - The Lost Legacy, and Uncharted 4 - Thief's End for Playstation4.

Worked on titles such as Ryse: Son of Rome for Xbox One and PC,Killzone 3, and Killzone Shadow Fall for the PS4.

Also supported several e3 trailers and some other games such as Homefront the Revolution and The Hunt as well as other undisclosed titles.

Also worked at Epic Games in the United States on an Unannounced title.

Specialties: FX, 3D Modeling, Texturing, Hair Groomer/TD, Digital Sculpting, Matte Painting

Skills

Matte PaintingCharacter ModelingDigital SculptingTexturingCharacter DesignVFX SupervisionHair/Fur Simulationvfx

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Houdini
Houdini
Manga Studio
Manga Studio
Mari
Mari
Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Vue
Vue
ZBrush
ZBrush
Unity
Unity
World Machine
World Machine
V-Ray
V-Ray
CRYENGINE
CRYENGINE
FumeFX
FumeFX
Premiere
Premiere
Arnold
Arnold
mental ray
mental ray
RealFlow
RealFlow
Redshift
Redshift

Reel

Productions

    • Video Game
      The Callisto Protocol
    • Year
      2022
    • Role
      VFX DIRECTOR
    • Company
      Striking Distance Studios
    • Video Game
      The Last of Us, Part 2
    • Year
      2024
    • Role
      sr vfx artist
    • Company
      Naughty Dog, Sony Interactive Entertainment
    • Video Game
      Uncharted - Lost Legacy
    • Year
      2017
    • Role
      sr vfx artist
    • Company
      Naughty Dog, Sony Interactive Entertainment
    • Video Game
      Uncharted 4 A thief's End
    • Year
      2016
    • Role
      sr vfx artist
    • Company
      Naughty Dog, Sony Interactive Entertainment
    • Video Game
      Paragon
    • Year
      2016
    • Role
      sr vfx artist
    • Company
      Epic Games
    • Video Game
      Hunt: Showdown
    • Year
      2018
    • Role
      Sr. Vfx Artist
    • Company
      Crytek
    • Video Game
      Ryse Son of Rome
    • Year
      2013
    • Role
      sr vfx artist
    • Company
      Crytek
    • Video Game
      Killzone Shadow Fall
    • Year
      2013
    • Role
      vfx artist
    • Company
      Guerrilla-Games
    • Video Game
      Killzone 3
    • Year
      2011
    • Role
      vfx artist
    • Company
      Guerrilla-Games

Experience

  • VFX DIRECTOR at Striking Distance Studios
    san ramon, US
    December 2021 - Present

  • Lead VFX Artist at Striking Distance Studios
    San Ramon, US
    January 2021 - December 2021

  • Sr. VFX Artist at Striking Distance Studios
    San Ramon, United States of America
    June 2021 - Present

  • Sr 3D VFX Artist at Blizzard Entertainment
    irvine, United States of America
    August 2017 - Present

    Dedicated to creating the most epic entertainment experiences...ever.

  • SR.VFX ARTIST at Naughty Dog
    Santa Monica, Los Angeles
    October 2015 - Present

    currently working on Unchated Lost Legacy and The Last of Us Part II

    worked on Uncharted4.

  • Sr.FX Artist at Epic Games
    Cary
    June 2014 - September 2015

  • FX Artist at Crytek
    Frankfurt, Germany
    May 2012 - June 2014

  • VFX Artist at Guerrilla Games
    Amsterdam, Netherlands
    September 2010 - May 2012

  • Lead Artist at C6S
    Paco de Arcos, Portugal
    August 2009 - July 2010

    Character modeler